3D navigation tools
allow you to view objects in a drawing from different angles, heights,
and distances.
Use
the following 3D tools to orbit, swivel, adjust distance, zoom,
and pan in a 3D view.
- 3D Orbit. Moves around a target.
The target of the view stays stationary while the camera location,
or point of view, moves. The center of the viewport, not the center
of the objects you’re viewing, is the target point.
- Constrained Orbit. Constrains
3D Orbit along the XY plane or the Z axis. (3DORBIT)
- Free Orbit. Orbits in any direction
without reference to the planes. The point of view is not constrained
along the XY plane of the Z axis. (3DFORBIT)
- Continuous Orbit. Orbits continuously.
Click and drag in the direction you want the continuous orbit to
move, and then release the mouse button. The orbit continues to
move in that direction. (3DCORBIT)
- Adjust Distance.
Changes the distance of objects as you move the cursor vertically.
You can make objects appear larger or smaller, and you can adjust
the distance. (3DDISTANCE)
- Swivel.
Simulates panning with a camera in the direction that you drag. The
target of the view changes. You can swivel the view along the XY plane or
along the Z axis. (3DSWIVEL)
- Zoom.
Simulates moving the camera closer to an object or farther away. Zooming
in magnifies the image. (3DZOOM)
- Pan.
Starts the interactive 3D view and enables you to drag the view
horizontally and vertically. (3DPAN)
Animate a Navigation
You can create a preview
animation of any navigation. Create the preview to fine-tune your
animation before you create a motion path animation. You can create,
record, play back, and save the animation. For more information about
previewing an animation, see Create Preview Animations.
For more information about creating motion path animations, see Create Motion Path Animations.
To start 3D Orbit view
- Select one or more objects that you want
to view with 3DORBIT or select no objects if you want to view the
entire drawing.
NoteOLE objects and raster
objects do not appear in the 3D Orbit view.
- Use one of the following
methods to orbit around the objects:
- To rotate along the XY plane, click
in the drawing and drag the cursor left or right.
- To rotate along the Z axis, click
in the drawing and drag the cursor up or down.
- To allow unconstrained orbiting along
the XY plane and the Z axis,
press Shift while you drag the cursor. An arcball is displayed and
you can use the 3D Free Orbit (3DFORBIT) interaction.
- Press Enter.
To switch to a different
3D navigation mode
- Start any 3D navigation command.
- Right-click in the drawing area. Click
Other Navigation Modes, and click another navigation mode.
To choose a parallel or
perspective projection in a 3D view
- Start any 3D navigation command.
- Right-click in the drawing area. Click
Parallel or Perspective.
A check mark is displayed next to the current
projection.
To change a visual style
in a 3D view
- Start any 3D navigation command, and
right-click in the drawing area. Click Visual Styles.
- Select a visual style.
For more information
about visual styles, see Use a Visual Style to Display Your Model.
To start a continuous orbit
- Click in the drawing and drag the cursor
to start a continuous motion. When you release cursor, the orbit
continues in the direction that you were dragging.
To reset a view
- Start any 3D navigation command, and
right-click in the drawing area. Click Reset View.
The view that was originally
displayed when you entered the 3D navigation mode is restored.
To use preset views
- Start any 3D navigation command, and
right-click in the drawing area. Click Preset Views.
- Click a view.
To display a named view
- Start any 3D navigation command, and
right-click in the drawing area. Click Named Views.
- Click a named view or a camera.
Commands3DCORBIT
Rotates
the view in 3D space with continuous motion.
3DDISTANCE
Starts
the interactive 3D view and makes objects appear closer or farther away.
3DFORBIT
Rotates
the view in 3D space without constraining roll.
3DORBIT
Rotates
the view in 3D space, but constrained to horizontal and vertical
orbit only.
3DORBITCTR
Sets
the center of rotation in 3D Orbit view.
3DPAN
When
a drawing is in a Perspective view, starts the interactive 3D view
and enables you to drag the view horizontally and vertically.
3DSWIVEL
Changes
the target of the view in the direction that you drag.
3DZOOM
Zooms
in and out in a perspective view.
System VariablesPERSPECTIVE
Specifies whether the
current viewport displays a perspective view.
PERSPECTIVECLIP
Determines the location
of eyepoint clipping.